If racquetball was like this, I’d be at the gym all the time


Cosmic Smash
combines real-life sports squash & racquetball with break-blocking video games Arkanoid & Breakout into a unique solo experience. It was originally released as an arcade game in Japan and Europe, and then it was given a Dreamcast release only in Japan.

The game is super simple in that your job is to (continue reading…)


If Godzilla and Starship Troopers had a videogame baby…

Here’s a game series that I’ve wanted to spread the word about for a while now. I’m going to try to keep this as short and sweet as possible, though, because there isn’t too much to say about Earth Defense Force 2017 except that it delivers unfiltered, action-packed fun in spades. Try it, buy it, love it. For the more detail-oriented reader, we’ve got all the in-depth information you’ll need after the jump. (continue reading…)


Fun is like an endangered monkey

No, Thank YouA news story making the rounds right now involves PlayStation Network title Joe Danger, which was turned down by several publishers but went on to sell 50,000 copies in its first week on Sony’s digital distribution platform.

Below are some of the comments that developer Sean Murray received from publishers who rejected the game. I found one comment in particular especially disconcerting (in bold): (continue reading…)


The frustration of lost time: does it affect you?

(image from xyso.files.wordpress.com)Even within the same genre, games can vary greatly. You may love fighting games, for example, but certain design choices can suck the fun right out of some titles. I find this happens to me with SRPGs (strategy role-playing games).

I’ve played the original Shining Force series (1, 2, and CD mostly) over and over again, yet I’ve owned Fire Emblem on Game Boy Advance for probably five years now and have yet to finish it. Even though I like the game, a small part of me actually dreads going back to finish it. The two play almost identically, so why the disparity? It all comes down to the concept of lost time. (continue reading…)


Genre Mashup: Slap Happy Rhythm Busters

It doesn’t seem right to mention Cool Cool Toon and not give a shout out to Slap Happy Rhythm Busters, another import-friendly title released on the PlayStation. The wacky name sets the tone for this fighting-meets-rhythm game, a combination that I have yet to see replicated. (continue reading…)


Revival Request: Cool Cool Toon

ICG Cool Cool ToonThanks to officially supported emulation on today’s consoles (via Virtual Console, XBLA, and PSN), we’re seeing more and more games given a second life through digital distribution. Recently, it was announced that two Dreamcast games would be coming this year as downloads for Xbox 360 and PS3.

Considering that the Dreamcast is easily this blogger’s favorite system, now is the perfect time to talk about other DC games that I’d like to see show up in the future. ICG is going to refer to these pleas for re-releases as “revival requests.” (continue reading…)


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    - highlighting great games that were overlooked
    - import and retro games
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